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E3
Staff Picks: Most-Anticipated Games of the Coming Year
Intro and Edited By:
J.
Michael Neal
Isn’t May a wonderful month? Every May we know an E3 is coming, and
that means one thing – plenty to drool over for the coming year!
This E3 was no exception – hardware announcements, price drops,
online plans, and tons and tons and TONS of killer games. However,
some games are definitely worth paying more attention to than
others. Everyone has their particular reasons for wanting one game
more than another, though and just about everyone knows what games
have them the most stoked. Here is what the VGF staff are most
excited to get their grubby little hands on and why…
Josh Fishburn – NGF Staff
5) Viewtiful Joe
- Capcom (GC)
Since I have only seen screens for this one and have seen nothing like
it, this pick is purely hype. Fortunately, based on reactions to
Nintendo’s recent GameCube demo disk, it seems deserved. This game
evokes memories of Comix Zone for Genesis, another game where
the protagonist is stuck in some sort of media (in Viewtiful Joe it is
film). The slow, mach speed, and zoom power-ups sound awesome and seem
to add a strategy element to the crazy action. More alluring than
anything, however, is the “cool factor” that this game exudes. Much
like the first impressions of Devil May Cry, this game just
seems like it will be a lot of fun to play.
4) Need for Speed Underground
- EA (PS2, Xbox, GC, GBA, PC)
One of my favorite PS2 racing games is Tokyo Extreme Racer Zero.
It has an exciting illegal racing theme, diverse customization
options, and challenging opponents. It is missing something that the
Need for Speed franchise can hopefully deliver: mass-market
appeal. NFS: Underground is based on the excellent Hot
Pursuit 2 engine, but the similarities end there. Supplanting the
Lamborghinis and Ferraris with “urban exotics” like Subarus and
Toyotas, Underground looks to take the increasingly popular
street racing theme and focus on speed and customization. The speed
aspect has already been done to near perfection with Midnight Club
2, and customization with TERZ. Underground looks to
fuel gamers by combining all the great elements from these games and
adding real cars to the mix. I can’t wait for this one!
3) Tony Hawk: Underground
- Activision (PS2, Xbox, GC, GBA)
The Tony Hawk games have been revolutionary from the start, but
with so many copycat games the extreme sports genre quickly became
saturated and many gamers (myself included) lost interest. So, perhaps
Neversoft decided it was time for an overhaul. More than just dropping
the Pro Skater moniker, they completely reworked the gameplay.
Cool idea number one: Let’s let each player play as his/herself. Huh?
you say. Huh indeed. Apparently you can send in your picture, it will
be scanned in for you, and you will be able to go online and download
the facial texture onto your player. Interesting… Cool idea number
two: Let’s make this an adventure game that just happens to have
skateboarding in it. Gamers can roam the city, explore, drive, climb,
interact, and most importantly (or maybe not anymore…) skate. In
addition, the create-a-park mode has been expanded to have a
create-a-game feel, allowing you to place objects and create your own
goals. You can even create your own tricks from scratch. This one
should be interesting.
2) Boktai
- Konami (GBA)
At first glance, Boktai’s sun-sensible gameplay comes of as a
gimmick. See, the cartridge has a sensor in it that detects sunlight.
When you play outside in the sun, it’s sunny in the world of Boktai.
The difference here is that it actually makes sense for the gameplay.
As a vampire hunter, you must use your gun (which the sun replenishes)
and the sunlight to defeat the undead enemies. Being that this is the
brainchild of Hideo Kojima, my excitement for this game is off the
charts. Let’s not forget that Kojima has been unafraid to innovate,
and recently with great success (Metal Gear Solid, Zone of
Enders, Silent Hill, et al.).
1) Castlevania: Lament of Innocence
- Konami (PS2)
This one was an easy pick. Seeing the first screens last month
definitely wet my appetite for this game, but that was nothing
compared to my impressions after more of the game was revealed. The
words of producer Koji Igarashi give us reason to be hyped: “I want to
debut on the PS2 very dramatically by making this the best
Castlevania ever.” Any why shouldn’t we believe him? He was
involved with Symphony of the Night, which is widely considered
the pinnacle of the series (You can say that again! Ed.), and
he was involved in the GBA incarnations as well. The abandonment of
some of Symphony’s RPG elements and the move to three
dimensions may be puzzling to some fans, but we can only hope that
these changes are for the best. The graphics look great, and Igarashi
has once again enlisted Michiru Yamane (the woman responsible for
Symphony’s somber…symphonies) to score Lament. Add to this
a surprising story twist (the game takes place in the 11th century
when Dracula first becomes a vampire) and you’ve got a winner to sink
your teeth into.
Jared Black – XGF Staff
5) Pirates of the Caribbean*
- Bethesda Softworks (Xbox, PC)
This game looks to essentially be the awesome Morrowind set to
a pirate theme. Sure it’s carrying the weight of the Disney license
now, but the game remains pretty much unchanged from Akella’s original
vision.
*For anyone who
didn’t know, this game use to be
Sea Dogs II. It looked promising before the
license attachment and hopefully the movie will generate some
much-needed interest for this sleeper title. – Ed.
4) Mario Kart: Double Dash
- Nintendo (GCN)
I don’t care how the game played at E3; you just know that Nintendo
will have this one straightened out at release. The lack of online
play is disappointing (few people have the resources necessary to host
a console LAN game), but as long as it brings more classic Mario
Kart goodness I’ll be happy. I just hope they speed up the game
considerably before release, and bring back the slide move found in
Mario Kart 64 (or some other form of advanced driving technique).
3) Halo 2
- Microsoft (Xbox)
Xbox Live support, improved A.I., beefed up graphics, and oh so much
more will surely make Halo 2 the Xbox game to own in early
2004. And since this list covers up through E3 2004, I can include
it. So there!
2) Morrowind: Game of the Year
– Bethesda Softworks (Xbox)
This game makes my list because it solves a huge dilemma for me. As a
huge Morrowind fan and recent owner of a new PC, I’ve been
considering the possibility of ditching the game (and more importantly
my character) on Xbox and buying Morrowind all over again for
PC. Why? So I could enjoy the two expansion packs, Bloodmoon
and Tribunal, as well as the various mods available for PC
owners. Morrowind: GotY is set to include both expansion packs
and perhaps even some official mods, all for a low price point of
$29.99 (the same price PC owners pay for one expansion alone). Xbox
owners still don’t get the editor, but that wouldn’t be practical on a
console anyway.
1) Metal Gear Solid 3: Snake Eater
– Konami (PS2)
Who doesn’t want this game? When the trailer leaked out a few days
before E3, I sat and watched it. Then watched it again. And again.
I’ve wanted another good jungle-based sneaking game ever since the
Metal Gear on NES days, and this one doesn’t look like it’ll
disappoint me. Kojima’s known for using E3 trailers to throw us off
course though, so who knows what this game will actually turn out to
be.
The possibility of Big Boss as a playable character this time around
(making MGS3 a prequel of sorts) is enough to get any MGS
fan giddy. The trailer, as well as Kojima himself, hints that it may
be Big Boss, but there is other evidence suggesting that it’s not Big
Boss at all. For example, the weaponry used in the game doesn’t match
anything available during the 60’s, which is apparently when the game
would have to be set in order to feature Big Boss…
J. Michael Neal – PSGF Staff
5) Teenage Mutant Ninja Turtles
– Konami (PS2, Xbox, GC)
Ok, first of all it’s the Ninja Turtles. Need I saw more? Second the
same team at Konami that did the classic TMNT arcade game way
back when is doing it. Third, its being made hand-in-hand with Mirage
Studios, the company responsible for the Turtles in the first place
and the current, kick-ass revival currently taking place. Last, but
certainly not least, this game just looks damn fun and will probably
be one of the better two player games to be released in a year.
4) Metal Slug 5
– SNK (PS2)
The 2D format is an endangered species that, like all endangered
species, should be preserved for future generations. Since Konami have
dashed our hopes of seeing a 2D, next gen sequel to Castlevania:
Symphony of the Night with the announcement of the 3D, Devil
May Cry-esque Lament of Innocence, it seems SNK are the
only ones willing to keep this tradition alive. They announced seven
2D titles this year alone, including ports of King of Fighters
2001/2002 and the brand new 2003, the latest installment in
the SNK vs. Capcom franchise, and three, yes, THREE Metal
Slugs. While I’m certainly excited to see Metal Slug 3 and
4 appear on an American console, it’s the brand new, hopefully
high res, Metal Slug 5 that has me most excited! Do us
old-school gamers proud SNK!
3) Killer 7
– Capcom (GC)
I’d be lying if I said this game didn’t greatly influence my purchase
of a GameCube. Put simply, Killer 7 was just too intriguing to
miss. A complex, gritty, twisted, ultra-violent crime story about a
wheelchair bound assassin with seven distinct personalities, told
through some of the most artistically distinct cel-shading ever?
Sounds like Reservoir Dogs as written by Chuck Palahniuk. Where
do I sign up?
2) Republic: The Revolution
– Eidos (PC)
I’ve been waiting a while for this game. A very, very, very long
while. Hopefully, when it’s released it will deliver on all its early
promises, which would mean it will be the most detailed and in depth
political rise-to-power simulator ever made, which would make it the
game I’ve been dreaming about since the day I opened a history book.
Here’s hoping Elixir Studios can pull it off.
1) TIE: Deus Ex: Invisible War
– Eidos (PC, Xbox)
and
Half-Life 2
– Sierra (PC, Xbox)
Well, up until a few weeks ago Deus Ex: Invisible War, the
sequel to the most remarkable game ever made, firmly sat atop my
“please hurry up and be released before my heart explodes” list, but
post-high resolution Half-Life 2 videos, I’m not too sure.
After that just about everything looks like warm, wet poo, and while
Invisible War still gets honorable mention because, well, it’s
a sequel to Deus Ex, Half-Life 2 pretty much taken the
flavor out my mouth for just about every game out there.
Philip Roland – PCGF Staff
5) Need for Speed Underground
– EA (PS2, Xbox, GC, GBA, PC)
My first Need for Speed game was NFS: High Stakes, which
was a great game in itself and spawned my interest in the NFS
series. Usually it's a good thing if a game series takes a new
direction as long as it doesn't deviate from the original focus and
gameplay style of the series. This type of innovation will soon be
affecting the NFS series, with the main difference from
previous Need for Speed game being the large amount of
customization that will be available with your car. You'll now have
the chance to build your own dream machine from a normal street car,
upgrading each part at a time. I really like it when a game has a lot
of customization options, be it building up your character, designing
your own level/map, or just being able to choose what color your
vehicle will be. This magnitude of customization is new to the Need
for Speed franchise, so this title should have some interesting
results.
4) Star Wars Galaxies: An Empire Divided
– LucasArts (PC)
I have to say that I haven't jumped on the MMO bandwagon yet, mainly
because of the monthly fees. I really don't want to have to pay a
certain amount of money each month unless the game is really, really
good. Star Wars Galaxies might just be the MMO title that
stands out for me. As I've mentioned before, I'm a Star Wars fan
(which you'll soon see from the number of Star Wars titles that are
here on my list), and being able to play out a massively multiplayer
online game in the Star Wars universe would be great.
3) Knights of the Old Republic
– LucasArts (Xbox, PC)
I normally don't play RPGs, but the Star Wars environment for this
game has drawn me in. I'd actually have to say the most interesting
part of this game so far is the storyline and setting of the game. So
far there hasn't been much that's taken place in the ancient past of
the Star Wars universe, and I'm looking forward to seeing what
LucasArts* decides to do with this.
*More like, “I’m looking forward to seeing what Bioware decides to do
with it”. These people are batting 1.000 when it comes to RPGs, hell,
when it comes to any genre, so their track record + the trailers for
the game = sign me up! – Ed.
2) Teenage Mutant Ninja Turtles
– Konami (PS2, Xbox, GC)
The original Teenage Mutant Ninja Turtles games were some of
the best Street Fighter clones released, and it's great to see
the Turtles back in action once again. Graphically, the new TMNT
game is looking great, as this is how cel-shading should be used. The
comic book feel fits the series well, and the word balloon sound
effects are a nice touch too. In terms of gameplay, I'm expecting
nothing but good; as I mentioned above, the original TMNT
titles were awesome fighters, and Konami should deliver the same
gameplay prowess that the previous TMNT games have had.
1) Jedi Knight: Jedi Academy
– LucasArts (PC)
Like I said in the Star Wars Galaxies portion of this article,
I'm a Star Wars fan. It should come as no surprise, then, that my top
game would be a Star Wars title. I enjoyed both Dark Forces II:
Jedi Knight and Jedi Knight II: Jedi Outcast, and the new
direction the series is taking is looking pretty good so far. I also
mentioned in the NFS Underground paragraph that I enjoy being
able to customize the aspects of a game, and this is another title
that will have a lot of customization options available. Choosing your
character's race and appearance, building your own lightsaber; all
accompanied by what looks to be some great gameplay, spectacular audio
and breathtaking visuals to give it that Star Wars feel we all know
and love.
Posted:
7-15-03
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