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Majesco is Rolling
May 16, 2002

Majesco , one of the fastest-growing publishers of interactive entertainment software, today announced their entrance into the action sports genre with Rolling.  Developed by UK-based Rage Software, Rolling provides a true aggressive inline skating experience for the Xbox video game system from Microsoft and Nintendo GameCube and Game Boy Advance game systems.

"Rolling embodies the fearless spirit of its most dedicated skaters who continually push the sport beyond its boundaries," said Ken Gold , Vice President of Marketing for Majesco .  "Rage has worked tirelessly with the inline skating community throughout the game's development to ensure the most authentic experience on any game console.

" Rolling includes the top inline skaters in the world including renowned street skater Jon Julio, and world champions Cesar Mora and Fabiola Da Silva, plus a supporting cast of 15 professional street and vert skaters from around the globe.  Fast-paced and exciting, Rolling allows players to perform the most intense tricks across stunningly realistic game environments.  

Additional features include:

  • 14 skating courses include real life skate parks such as Escondido Skate Park (CA), shopping malls and street-based environments;

  • Over 200 tricks, including all the correct 'grinds', 'grabs' and 'flips', painstakingly translated from the sport by continual feedback from pro skaters;

  • Non-linear game progression allows free-form travel throughout individual levels;

  • Various single and multi-player game modes;

  • Skate Park Editor allows users to create cus tom ized courses;

  • Video Mode allows players to edit their own inline skating videos and Photo Shoot mode puts the gamer's character on the cover of magazines and in their sponsor's adverts;

  • Build your 'reputation' and earn sponsorships from over 30 real-life skate gear manufacturers

  • Create, modify and dress your own skater using an in-depth body, face, clothing, skate and equipment editor with over 1200 clothing items;

  • Over an hour of never-before-seen video footage shot and edited by inline skating videographers, Dave Paine and Drew Bachrach.
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