Hunter: The Reckoning was one of Xbox’s first good
multiplayer based games to come out. With its hectic four
player cooperative action, it became a small time hit, and won
the hearts of many gamers. The game even went on to see
success on other platforms such as GameCube. Now, a year
later, Vivendi and High Voltage have revealed that Hunter will
be making another stop on the Xbox this fall in the form of
Hunter: The Reckoning - Redeemer. A game that promises to
be bigger, better, and longer than the first. Plus give that
same old multiplayer loving that made the original so
successful.

Redeemer's
story starts out ten years after the events of the first game. The
town of Ashcroft has once again fallen into a dark monster filled
population with its citizens turning to zombies. All the original
Hunters are on the case to find and destroy the evil corrupting the
city, and this time around they have a new team member Kaylie.
Kaylie is the little girl from the last game, whose parents were
killed by a possessed teddy bear. Judge took her in and raised her
and now she is fighting along with him and the others to put an end
to those responsible.
From what has
been shown so far, Redeemer looks to improve on the original in
every way possible. The level design is getting a major upgrade
with completely new areas that have been graphically overhauled with
beautiful textures and weather effects. All the levels are much
bigger now to accommodate up to 30 enemies on-screen at once, and
this time around you will see more of a variety of enemies. There
is supposed to be at least 21 different types of monsters and
bosses, all in varying sizes, making enormous werewolves look that
much more bad ass.
Controlling
your character should be effortless since the controls are the same
as the original, but now you have a much larger arsenal at your
disposal. There are said to be 40 weapons available, each with
three to five special moves. Plus each character will have their
own set of edge attacks (magic), which can be leveled up as you play
(up to level 5). As an example, the new girl Kaylie has a firepower
that she can add to her weapon. At level one, the weapon just
smokes and adds a little extra damage, but at level five flames will
sprout from the weapon an engulf enemies on touch.
To give the game a much longer shelf life then the first game,
Vivendi is pulling out all the stops. Giving the game multiple
unlockable characters, playable monsters for gamers to find, hidden
costumes, new weapons (40 in all), and just for fun they are
throwing in some downloadable content via Xbox Live. As for what
that content will be is still unknown, but Vivendi promises it will
keep players enticed for quite a while. As long as Redeemer turns
out close to what we've seen so far, then we are going to have a
great multi-player game this fall. I only wish that the game itself
would be online, but I suppose that can wait until Hunter 3...
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