When the
Xbox, to quote Yeats, first slouched its head towards
Bethlehem to be born, as it were, among the initial spate
of releases in its wake was the excellent Project Gotham
Racing. Bizarre Creations’ answer to the PS2’s over hyped
Gran Turismo series, Project Gotham Racing
proved to be an excellent racer, leaving fans panting
thirstily, waiting with baited breath for the next
installment. Well, guys, you won’t have to wait much longer
because Project Gotham Racing 2 is expected to be
released this fall. And wipe that drool off your chin, that’s
disgusting.

This time
around, PGR2 comes with an improved “Kudos” system. As in
the original version, you earn Kudos by performing various tricks
and slides to show your mastery of the road. Thankfully for those
of us into realism and road dynamics, this time around, they
acknowledge simple laws of automotive physics. To wit: Bizarre has
finally come around to the realization that cornering at these
speeds does not allow for precision – in other words, this time
around, you won’t lose all your Kudos every time you smack into or
scrape alongside a wall; just a small percentage. That said, if
you slam into a wall head first, you lose all your Kudo
points, and realistically speaking, independent mobility (if not
your life). This go-around, there’s also more ways to accumulate
Kudos, whether by overtaking other cars, drafting a rival racer, or
pulling a 360. Fans of the original will be well aware that Kudos
need to be earned in order to unlock extra vehicles, skins, and
tracks.
On the
flipside, while we’re talking realism, here, while your car will
take on damage as you brush against other cars, walls, and game
environments, said damage will not affect said car’s
performance. All you gear heads out there may be interested to know
that included in PGR2 are the Ferrari Enzo, Porsche GT2, BMW
Z4, Pontiac GTO, Mini Cooper S, Pontiac GTO and Trans-Am.
Naturally, all cars will be given a higher degree of detail than
displayed in the original PGR.
Barcelona,
Spain; Edinburgh, Scotland; Moscow, Russia; Italy and beautiful
downtown Newark, NJ (just kidding) are among the sundry
locations you’ll be given the opportunity to race through the
streets of. Over 5000 reference photos were used in the creation of
the game’s highly detailed cityscapes. PGR2 is expected to
run at a constant 60fps.

Fans of online
gaming should be ecstatic over the fact that Xbox Live will be
utilized. Not only will you be able to race against up to eight
people online, but also you’ll be able to train for the big match by
downloading ghost cars of the current record holder to test your
skills against. New cars and locations are expected to be released
for download as well (well, they had to dangle some kind of
carrot, didn’t they?).
As in the
original, PGR2 will feature licensed music tracks and DJs
from around the world. Let’s just hope they pick better stations
this time around. Of course, you’ll still be able to customize the
soundtracks to your liking, with track changes and volume adjustment
done on the fly. But this presupposes there’s something worth
switching to in the first place…
Project Gotham
Racing 2
is expected to
be released on November 17th.
Additional Media:
Image 1
Image 2
Image 3
Image
4
Image 5
Image 6
Image 7
Image 8
Image 9
Image 10
Image 11