Silent Hill 4: The Room
will have you playing the
part of Henry Townsend, who finds himself trapped in his own
apartment, with no way out…at least until he discovers a
mysterious portal in (of all places) his bathroom. Left with
no choice, Henry braves the fumes and passes through the
portal with a resounding flush (just kidding) in hopes
of escaping the apartment. Instead, however, the portal leads
to an alternate world that includes a forest, prison, and
hotel (damn, with all that growth, he must never
clean the place).
To keep
things interesting, Konami has added a new element to
gameplay: gamers will utilize two different viewpoints in the
course of the game, switching between a first and third person
perspective depending on the situation. A greater emphasis
has been placed on action this time around - there are some
monsters that can actually attack you through walls.
Thankfully, for longtime Silent Hill fans, they’ve
improved the controls to compensate. As usual, there will be
several puzzles to solve and several shocks for your heart to
withstand.

Also
continuing are the gritty, scary, well-animated graphics,
adding to the psychological malaise and deep proddings of fear
that have defined the series’ approach. Whereas Resident
Evil is out for the cheap Hollywood slasher-style scare,
Silent Hill is more European and Lovecraftian in style:
out to unsettle, playing tricks with your mind, leaving you
seeing things in the shadowy corners of the room.
Fans of
some serious scares (or for that matter, fans of the
bathroom as the central focus of a plot) can look forward
to Silent Hill 4: The Room when it’s released later
this year.
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