| X-Men:
Next Dimension |
|
Preview
By: Siou
Choy |
| Developer: |
Activision |
| Publisher: |
Activision |
| Genre: |
Fighting |
| Est.
Release: |
TBA |
| Date
Posted: |
5-23-02 |
It must be tough
to be a mutant in the Marvel Universe. Not only do they have to deal
with the same everyday problems us "normal" people do, but
they have to learn to control such outlandish abilities as
teleportation, weather control, or energy beams spurting forth from
their eyes 24/7. As if that prospect weren’t bleak enough (picture
an unstoppably runny nose!?!), now they have some nutcase named
Bastion bent on destroying their entire race! So it’s up to you to
stop him and save your fellow mutants in X-Men: Next Dimension for
the Xbox, slated for a TBA release by Activision.

There will be
a total of 24 popular (i.e. Phoenix) and not so-popular (i.e.
Toad) playable X-Men characters in the game. Of course, only 20
will be available at the start of the game; the remaining four
being the usual unlockable "secret" characters that have
become de rigueur for this sort of thing. And speaking of
unlocking, each character will have 3 different costumes to choose
from; at least after the first thousand victories or so (snore).
Anyone who has
played a 3D fighting game in the last half decade or so should
know exactly what to expect. Lots of action, massive combos,
counters, mid-air fights, and multiple stages. Coming as no real
surprise, the GameCube & Xbox versions will look better than the PS2
version, running at 60 frames per second.
X-Men: ND
is made up of 8 stages, broken up into as many as 26 different
sections. The levels in X-Men: ND will be similar to those
found in Dead or Alive 3. Players can knock opponents
through walls or off cliffs to reveal a new section of the level
to fight in. X-Men: ND will follow the original
Playstation’s X-Men 2: Mutant Academy (also from
Activision) in the use of the extremely tired and overused
Matrix slowdown: the camera slo-mo panning around the character
before kicking back into normal speed, for "special" or
final moves throughout the game (…zzzzzz…hmm? wha? oh, that
again. zzzzzzz).
X-Men: Next
Dimension is
shaping up to be a solid, if hardly groundbreaking 3D fighter,
which should offer gamers exactly what they want upon it’s fall
release.
Additional
Media (PS2 screens):
|