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Review
By: Nick Arvites |
| Developer: |
Microsoft |
| Publisher: |
Microsoft |
| #
of Players: |
1-4 |
| Genre: |
Sports |
| ESRB: |
Everyone |
| Online: |
No |
| Accessories: |
Memory
Card, Hard Drive (rip tracks) |
| Date
Posted: |
01-04-01 |
Anyone that was
watching the Xbox blitz of hype in the last year remembers one
glaring error on Microsoft's part: the release of fake screenshots
of a snowboarding game known as Amped. For a while, Microsoft looked
to be a laughing stock and the press on Amped seemed to die down.
Jump to the present day. The Xbox is now in stores and Amped is on
the shelves. So can it save itself from the curse of the fake
screenshots?
Yes.

The first thing
that drew my attention when I started to play Amped was the fact
that they actual game graphics look dead on with the Paintshop
pictures they gave us earlier. You see wake trails behind your board
and cut marks through the snow. Landscapes look realistic and the
scenery is absolutely beautiful. The courses offer tons of things to
pull tricks off of, ranging from half-pipes to logs/rails, to
several other imaginative places (like snowdrifts, houses, ramps,
rocks, etc). The best part is that nothing really seems out of
place. The graphics flow solidly and I haven't experienced any sort
of slowdown yet even with 3 other snowboarders flying past me
spraying snow in their wake. So to sum of the graphics in what seems
to by my trademark term: Purdy colors.
Many games have
showed us that all the graphics don't mean anything if the title
lacks gameplay. Amped manages to deliver in the gameplay section as
well. Think a frozen version of the ever-favorite Tony Hawk Pro
Skater series. Basically, you fly around a course pulling tricks to
break scores. You can do a quick session, a multiplayer session, or
a career mode. The career mode is groundbreaking. Usually, the
career modes are fairly lame in these types of games (I hope that
doesn't get my lynched by the Tony Hawk crowd), but Amped does
something different. You start off as a local rider with a low
ranking. As you pull tricks (and high scores), you gain the
attention of the media, sponsors, and pro boarders. Unlike Tony
hawk, you don't have to do any of the stupid trivial things like
collect letters or hit barrels. Instead, you pull tricks and get
points. If you see ! a red emblem coming up on the course, that
means to try to pull a huge trick because there's going to be a guy
with a nice camera to take a mugshot of you. Gain enough points to
break the point and the media point records in career, you get a
tryout for a sponsor. By breaking scores and gaining sponsors, you
open up new slopes to repeat the process. Really, the only trivial
thing in the career mode is that every slope has 8 snowmen hidden on
it and they want you to basically hit them. However, I've ignored
that in favor of pulling some sick combos off the ramps (onto a
ski-lift wire and off that to a rail). If you don't want to do a
ground up rider in the career mode, there are a whole group of real
pros you can choose from for the quick-action and multiplayer
options.
The control is
extremely similar to Tony hawk's, although the right analog stick
when hit in the air allows you to pull off different tricks. It
sounds awkward to do, and it is at first. However, after 30 minutes,
I had the hang of the controls. The one glaring flaw I have with the
controls is the grinding seems completely off. It took me forever to
figure out that if you approach a rail and simply press the grind
button, your rider does it automatically. What about getting on a
rail around the middle of it? It takes way too much practice for
what its worth. You need to jump and time the button hit or you wind
up holding your board. That brings up another issue: sluggish
controls. Movement is fairly precise with the analog stick, but the
rest of the controls are too sluggish for my liking. Its not major
after you get used to the controls, but its still fairly! annoying
(to me at least).
This is the part
where I mention the extra stuff they have. Well, they have a ton of
clothes from real life companies and sponsors. Its pretty cool to
deck out your rider with all sorts of real life clothes and
equipment you've unlocked through the career mode. The soundtrack
has something for everyone. If you haven't heard about this one,
Microsoft went to a ton of independent labels and got them to put
their artists in the game. Every type of music is represented, from
rock to punk to emo to hip hop to rap to electronica. And unlike
almost every other game with real music, it doesn't get repetitive.
There's something like 200 tracks in this game. Plus, you can
customize your playlist if you don't feel like hearing a certain
genera of music. Some people may say "Aww!! I wanted to hear
<insert major band here>!" No problem. Thanks to the on
board hard drive, you can rip tracks out of your CD collection, save
them to the hard drive, and you can hear them in Amped. This
basically gives it near unlimited potential in musical variety, so
even if by some freak chance you can't find something you like in
the soundtrack, you can still jam out to your favorite tunes.
Highs:
- Purdy Colors
- Great
Soundtrack
- Awesome
Career mode
Lows:
- Controls take
getting used to
- Grinding
takes getting used to
Final
Verdict:
If you own an
Xbox and like Tony Hawk, skip out on 2X and get this great game. If
you own an Xbox period, at least give it a try. This is one of the
better games I've played in the past year. A great break from the
sometimes too dead serious games out there.
Overall
Score: 9.4
Additional
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