When I first considered which game to buy last week, I had to put
a lot of thought into it. There were so many games that I knew were
good, and there were a couple I was unsure of. One of those
"unsure" games was Blood Wake. I was extremely
worried that it would be too much like other games of this odd
genre, such as Vigilante 8. However, I took a risk and I was
pleasantly surprised. This game exceeded my expectations in all
ways, and it turned out to be one of my best purchases yet. This
game has everything you’d ever want, from pirates to explosions,
and even a weird magical shield. Oh, and not to mention an all out
navy warfare combat zone, packed with 15 of your own boats, and
plenty of enemy boats, some you can even use during the game. Add
that to a combination of 2 different primary weapons and 8 different
secondary weapons, and you’ve got yourself one hell of a combat
game.

Now aside from the obvious all out warfare characteristics, this
game has several things that not only add to, but also greatly
improve the gameplay experience. One of those things is the rich
plot. You are Shao Kai, a former lieutenant from the Northern
League. Unfortunately, your ship was attacked, and you were left
helpless at sea. Luckily for you, Ped Zeng came along, the leader of
the Shadow Clan. He rescues you, and orders you to join him in the
fight against the Jade Kingdom and Iron Empire. Sounds like a pretty
standard pirate plot, no? Well, you’d be surprised to hear that
there are a few plot twists that are uncharacteristic of any pirate
story you’ve ever heard.
Aside from the plot, you have weapons. Every weapon is useful in
its own right, and each requires careful precision and skill to use
accurately. The primary weapons you get are the chain gun and
auto-cannon. The chain gun is a rapid-fire, auto aiming, and
powerful gun, which is probably the more powerful of the two. You
get four on every ship that it is installed on, which combines for a
powerful way to finish off enemies or take out smaller enemies once
you have used all your secondary weapons or don’t want to waste
them. The other primary weapon, the auto-cannon, may be not quite as
effective, but is still useful. It does more damage than the chain
gun, but fires a lot slower. Also, on most boats you only get two
auto-cannons, instead of the four chain guns. However, there is one
boat that lets you have four auto-cannons, which make it slightly
more effective than the chain gun.
Aside from your primary weapons, you have the secondary weapons,
which you will probably be using more. These are your big hitters,
and for great reason. First of all, you have the rocket launcher. It
fires three rockets at a time, at a fairly long range.
Unfortunately, unless you get the homing rockets, it will be
fairly difficult to hit your targets. They are the second most
powerful weapon, and are great for taking out slow-moving or
stationary targets. The homing rockets, however, are a completely
different story. They can almost always get at least some splash
damage on fast moving targets. They are also the best choice for
taking out the stationary cannons that you see later in the game.
You too, have your own cannons, which are personally my favorite
weapon. They are very fast moving, and easy to target, with fairly
good damage. Their only problem is that often when you are moving in
stormy seas, a sudden wave will cause your cannon to fire high or
low, and inaccuracy is a major issue. The next, and probably most
vital weapon, not to mention most powerful, is the torpedoes. They
have a very long range, but like the rockets they are hard to aim.
Also like the rockets, there are homing torpedoes, but
unfortunately, they are still hard to aim. However, when they hit,
it’s almost always an instant kill. They are EXTREMELY powerful.
The next three weapons are more of utility weapons, for specialty
use only. However, each can still be effective in battle. The most
powerful of these is the Stinger, an electrostatic shock weapon that
nearly kills anything at close range. However, you need to be VERY
close, or else it won't affect the target. Its difficult to maneuver
with, but if you can get close it's very effective. The other two
weapons have very little effect on the game, but are important
nonetheless. The mine, which I’m sure you know all about already,
is just a little mechanism that floats on the top of the water. If
you run over, you explode. Pretty simple. The other weapon, is more
of a handy tool than a weapon. The wave gun sends a sonic disruption
wave through the water, and is primarily used for blowing up mines
and incoming torpedoes. However, it can be useful in battle, because
it hurls the enemy fairly high into the air if you time it right
with the waves. It gives you time to rocket them or shoot them down
with your primary weapons.
Although you have a good selection of weapons, it is really the
boat that plays the most important role in gameplay. Certain boats
have different combinations of weapons, but also different
durability, speed, turning, and anything else you can think of.
Hell, some of them are even heavier so they are better for ramming
your opponents. There are 5 different classes of boats, the
speedboat, catamaran, gunboat, devil boat, and hydroplane, each with
their own different variations. The speedboat, for example, has 5
different variations, with different weapon capabilities, and
different speed/turning characteristics. Aside from your boats, your
two enemies also have different boats, some more powerful than the
other, with different characteristics. The Iron Empire even has
giant warships that could wipe out 20 of you, which you’ll have to
avoid in some missions.
So aside from your different boats and weapons, how does the game
play actually fare? Quite well, as far as I’m concerned. Instead
of having levels like in Vigilante 8 where you just have to blow up
5 cars and you win or something stupid like that, there are a
various amount of tasks that you have to accomplish over the game.
Although sometimes you will have to clear out a certain area, or
sink a certain ship, it’s not quite as repetitive or tedious. Some
of the different missions include escorting your ships, protecting a
harbor, assaulting a port, or even one level has a race. There are
also some levels where you don’t have time to blow things up, you
just have to race in, grab what you need (i.e. a treasure chest) and
get out of there ASAP. The fighting itself goes smoothly, I haven’t
seen any problems, in fact I can’t even think of something that
could be changed.
The only problem with actually playing is some of the boats are
very hard to control, and it can often lead to an untimely demise.
The wave physics, as expected, are absolutely amazing. I’ve never
experienced any problems with the waves; they seem 100% realistic.
There isn’t much to say, except that every thing is as it should
be. The only odd thing is the power-ups that you can get, such as
the repair kit, and the weapons crate. They don’t seem like things
that you would use for fixing a ship at all. However, this game is
extremely difficult as it is, and without some kind of repair/rearm
items it would be impossible. Which brings me to another point, the
extreme difficulty of this game. Most of the missions should take
10-15 minutes at most, and with 28 missions, that leaves merely 5
hours of gameplay at most. However, since it is so hard, most of the
missions you’ll need to repeat over and over again. I know I found
myself repeating the last level about 20 times before I finally beat
it.

Aside from the difficult campaign, it has a fairly good
multiplayer game. There are four different battle mode game types,
Survivor, Free-for-all, Team Death Match, and Domination. There are
also various single-player battle mode games, where you face
computer-controlled boats in several different scenarios. There are
up to 4 players, and there can even be handicapped matches. However,
probably the best mode is Domination. You have to capture the fort
and hold it for a certain time limit, and it’s the only mode that
really offers any variety other than blowing everything up. However,
with the addition of some extra multiplayer items (Firepower, Speed,
Shield, and Accuracy), it still has a formidable multiplayer game.
Blood Wake doesn’t hold up all that well technically. The
graphics ARE good, but it does have its flaws. The backgrounds are
poorly done, and the sky looks pretty bad as well. Also, the
lighting effects are fairly poor. However, I must admit the wave and
boat detail is spectacular, better than I’ve seen in any other
Xbox game so far. The area I thought faltered the most however, was
the sound. It had decent music at best, and unfortunately, you can
barely hear the sound effects over top of the music. However, the
sound effects were decently done… although they could’ve been
better.