| Crazy
Taxi 3: High Roller |
|
Review
By: Nick
Arvites |
| Developer: |
Hitmaker |
| Publisher: |
Sega |
| #
of Players: |
1 |
| Genre: |
Driving |
| ESRB: |
Teen |
| Online: |
No |
| Accessories: |
Memory
Unit |
| Date
Posted: |
8-27-02 |
A
few years ago, Sega produced an arcade hit named Crazy Taxi.
The idea was simple and addictive; drive around a city, pick up
passengers and race to their destinations before time runs out.
Eventually, they ported the original game and its sequel to the
Dreamcast and the other two consoles. The Xbox has now received
the 3rd installment in the series entitled High
Roller.

What
does High Roller give you initially? You get the original stage
(San Francisco) and the stage from Crazy Taxi 2 (New York)
as well as a new stage (Las Vegas). You also get the drivers from
the previous games for use in their stages.
This
game does not look realistic and has more of a hip cartoonish
look. If you want realism, go play Project
Gotham Racing. The graphical look of Crazy Taxi matches
the gameplay: over the top and wild. Colors are bright and the
drivers can be even brighter with their looks and comments. The
cities themselves look pretty good. They actually create the
ambiance of the unique areas of the cities, be it the urban
canyons of New York, the hills of San Francisco, or the Las Vegas
strip.
Crazy
Taxi is set up like an arcade game. You have to beat the clock
and rack in a high score. The game basically plays like its
predecessors. Picking up passengers and dropping them off earns
tips and fares. You can also pick up groups of passengers in this
game. This is the only way to rake in the big scores because all
tips are modified on how many passengers are in the car.
This
game is addictive and fun (true to its arcade roots), but replay
value is lost since it is only meant for quick sessions. The
designers have tried to add some replay value by putting in the
Crazy X collection of mini-games, but this can only hold out for
so long. Completing all of the Crazy X games does unlock a few
special features (such as maps and all drivers on all stages).
However, this is not enough to salvage the replay value. Once you
get all of the secrets, it is only a matter of time before this
game winds up collecting dust.
The
music is basically the same from the previous games. You can
expect to hear tracks from the Offspring, Methods of Mayhem and
Brian Setzer as well as a few other groups. While there is not
that much variety in music, you shouldn’t really notice since
you probably won’t be playing this game in long sittings. If
worse comes to worse, put on a CD and mute the TV.
My
biggest complaint about this game is the lack of any form of
multiplayer. I find it shocking that multiplayer options are
absent after three installments in a series. They could throw in a
split-screen competition mode or at least have a multiplayer
option in the mini-game. This contributes to hurting the replay
value since multiplayer always gives some competition.
Highs:
- Like
all Crazy Taxi games, it's addictive and fun.
Lows:
- Very
little replay value
- No
multiplayer
Final
Verdict:
This
game would have been at least a 9 if there were something else to do
in the game. There is no replay value whatsoever to the game and
only the most die-hard Crazy Taxi fans should actually buy this
game. And what about Multiplayer? Single player games are fun, but
games like this should especially have some sort of multiplayer
mode. Even with its faults, Crazy Taxi 3 is one of the best rental
titles released yet. However, this title should not be bought out of
a bargain bin simply because it is too short.
Overall
Score: 7.0
Additional
Images:
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