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Review
By:
Greg Lynch |
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Developer: |
High Voltage Software |
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Publisher: |
TDK Mediactive |
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# of Players: |
1 |
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Genre: |
Action Adventure |
| ESRB: |
Teen |
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Online Play: |
No |
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Accessories: |
In-game
Dolby Digital |
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Date Posted: |
12-13-04 |
We all know the old adage that games based on movie licenses are
rarely worth the shiny disc they’re printed on, and it’s widely
considered a rule of thumb for wise gamers to avoid them at all
costs. However, even the worst game will sell when the target
audience is a bunch of kids who don’t know any better and their
beloved franchises are tossed into the fray. Take for example a game
based on recognizable Disney characters. Despite the fact that a
majority of those titles are terrible, kids eat them up while
parents happily buy the software for them knowing that they’ll be
harmless entertainment for their children.

And I use “entertainment” in the loosest of terms.
Worse still are the decent games buried under a pile of all the
horrible ones, especially when that game is based on horrible source
material to begin with. Take for example the Disney game, The
Haunted Mansion. This is a title based on a poorly received
movie that was based on a theme park ride. Let’s face it, the
game already starts off with two strikes against it. Yet somehow,
despite everything, it still manages to deliver a fun, albeit short,
time.
Don’t let the cover fool you, the only thing this game has in common
with the less-than-stellar movie is the park ride itself. In fact,
that’s one of the game’s main saving graces. Instead of following
the storyline from the film, the game snags every single cool moment
from the ride right down to the main character Zeke, the scared
caretaker from the graveyard scene, and pays homage to one of the
world’s most popular rides. Nearly every room will be in some way
familiar to those who have visited the attraction, and one can’t
help but smile every time they recognize something. Nearly every
major ghost and scene from the ride is portrayed in the game at some
point, and to some that alone will be worth the price of admission.
Of course, the most important thing is how much fun it is to play,
and The Haunted Mansion succeeds to a degree. Gameplay
consists of running through the mansion’s various haunted rooms
looking for its 999 ghosts to capture in the main character’s
mystical lantern while trying to stop a ploy by the leader of a
secret organization. (It’s a clichéd bit of work, but it manages to
provide some entertainment). To accomplish your mission, you will
need to work through a slew of wildly differing puzzles while
fighting your way through hordes of ghosts by shooting them with the
power contained in your lantern. The puzzles vary from very easy to
mildly difficult, but each one is varied and entertaining and makes
surprisingly great use of the source material from the ride. Once
each puzzle is completed, you’ll have access a light switch that
sends the spooks hiding in various areas throughout the room. It’s
then your job to click on each individual item until you find one
from which several ghosts jump out and you chase them down to
collect them in your lantern.
Where the game falls short is that, despite having some fun puzzles
to play through, it’s mostly an action title and as such it’s fairly
uninspired. There’s a target system for shooting the ghosts that
takes away any skill (unless you count its occasional inability to
target the closest ghost, something that forces you to use some
skill), and they attack randomly for the most part, which makes
their existence more tedious to deal with than fun. Finding the
ghosts hidden throughout the room doesn’t provide a challenge
either, and feels more like game-extending fluff than a legitimate
part of the gameplay. Making different scary ghosts jump out at you
screaming, or offering different scripted events would’ve gone a
long way to keep things feeling fresh and interesting.

Graphically, the game is crisp and colorful, with a great attention
to detail when it comes to mirroring the rooms found in the ride. It
won’t do anything to push your Xbox’s limits, but there are some
decent effects, lighting and otherwise, that keep it from being just
average.
The sound is a sort of mixed bag, offering fantastic music that
follows the ride’s style perfectly (remember the singing busts?) and
sound effects that are merely adequate. The voiceover work is also
passable, with overly exaggerated foreign accents that are given a
relatively decent delivery. On a whole, it’s nothing to write home
about, but it’s nothing offensive either.
Highs:
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Excellent
use of source material
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Fun, widely varied puzzles
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Colorful graphics that stay true to the ride
Lows:
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Very short game, with little reason to go through a second time
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Sometimes fussy targeting, with ho-hum action sequences
Final
Verdict:
With maybe five hours of gameplay depending on the chosen skill
level, I would never recommend the game to someone for the original
asking price of fifty dollars. However, following the quickly
implemented price drop the game becomes far more appealing,
especially to fans of the Disney ride who will be the most likely to
appreciate it. Unfortunately, the puzzles are too hard for the
little ones but the gameplay is too easy for older gamers, which
leaves a very small niche of people who will genuinely enjoy the
game. And those people will likely be too busy pining for other
higher profile games. In short, if you’re a fan and are looking for
a fun diversion there are far worse Disney games out there that you
could be playing. Just don’t expect too much, and you’ll likely find
a good time.
Overall
Score:
7.1
Additional
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