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Review
By: Jared
Black |
| Developer: |
Konami |
| Publisher: |
Konami |
| #
of Players: |
1 |
| Genre: |
Stealth |
| ESRB: |
Mature |
| Online: |
No |
| Accessories: |
N/A |
| Date
Posted: |
12-18-02 |
Aurally,
MGS2 is about the best thing your ears will ever be treated to.
Harry Gregson-Williams, who worked on movies like Enemy of the
State and Armageddon, composed the music score. As a
result, it’s a very Hollywood-esque score that perfectly conveys
the feeling of sneaking around. For the most part, the music is very
low and calm, yet with an underlying sense of tension that perfectly
accompanies the tenseness of lying on your stomach with guards all
around you. Whenever the action heats up however, the music will
similarly ramp up to a truly epic score that matches the chaos
taking place. In fact, it's so good that I'm letting the opening
movie run in the background to motivate me and get me in the
"MGS mood" as I type this.

The
sound effects all sound very realistic, right down to the proper
sounds for footsteps on each surface. Sound plays a very integral
role in the overall game as well, as much of the gameplay relies on
the proper usage of sound. If you make too much sound, you’ll give
yourself away and have a horde of guards on you in an instant.
Similarly, you can intentionally make a lot of noise in one area to
clear another area out that you want to go in. Not only that, but by
listening to the words spoken by the guards in each area you can
often figure out how to make it past a particular situation. For
example, in several areas the guards will call in on a routine basis
to report their status. If you time your attack on one of these
guards just after they’ve done that, you can maximize the amount
of time they’ll be out cold before someone will notice. Sound
plays an important role such as this throughout the game, and adds
immensely to the overall tension and depth of the gameplay.
Likewise,
the voice acting is the best I’ve heard in any video game. All of
the character’s voices fit them perfectly, and almost every single
line is delivered with a quality of emotion and delivery that you’ll
only find in professional voice actors. Snake’s voice is very
tough and gruff, Otacon’s voice has a stern but wimpy quality, and
Olga (a female Russian soldier who also happens to be a mother) has
a very tough yet gentle delivery. Really the only time the voice
acting falters is whenever the dialogue itself falters, as
occasionally some of the dialogue is poorly written and feels
forced.
Highs:
- Enough
extras to create a separate game from.
- The
same great gameplay isn't hampered a bit by the controller
switch.
- The
voice acting is still the best I've found in any game.
- Sound
effects play a key and realistic role in gameplay, as it would
in real life if you were sneaking into something.
- Many
"easter eggs" and in-jokes that are great to discover
for MGS and Konami fans.
- The
environments feel more natural and less "forced" than
those in Splinter Cell.
Lows:
- Some
of the VR and Alternative missions are just slight variations on
previous ones.
- Minor
slowdown in several areas of the main game.
- Splinter
Cell
has redefined how this type of game should look on Xbox.
Final
Verdict:
Let
me put it to you this way: I replayed the entire original game, and
not once did I feel that I was wasting my time despite the fact that
it's virtually identical to the PS2 original. It's still that
good. Then I moved on to the extras, and from the look of things
I'll most certainly end up spending much more time with those and
have just as much fun doing so. There are literally enough extras in
here (for free no less) that Konami could've slapped them all on a
separate disk, entitled it MGS2: VR Missions, and still sold
a million copies at $49.99.
If
you own a Xbox, this is a must buy. Even if you own both a Xbox and
a PS2 but own neither version, you should still buy this version
over the $19.99 Greatest Hits version due to all of the extra
content found here. Trust me, it's worth the extra $30.
Overall
Score: 9.3
Additional
Images:
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