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Review
By: Jared
Black |
| Developer: |
Ubi
Soft |
| Publisher: |
Ubi
Soft |
| #
of Players: |
1 |
| Genre: |
Stealth |
| ESRB: |
Teen |
| Online: |
Yes |
| Accessories: |
Xbox
Live (content) |
| Date
Posted: |
1-7-03 |
The
environments are very realistic. Offices have papers and PCs strewn
about, alleys are filled with trash, and a server room is incredibly
clean and white like something out of Alias. Additionally,
the night vision and thermal goggles are very realistic, each giving
a vastly different view of the world and proving to often be
integral in gameplay. All of this is wrapped in very detailed and
crisp textures, and rarely do they ever repeat. Even when they do,
it's usually masked well by shadow or other lighting tricks.
The
only real problem with the graphics is some clipping, with the
bodies of downed soldiers often falling into surrounding walls and
doors. It doesn't effect gameplay in any way, but it's a jarring
break from the incredible realism the rest of the game portrays. My
only other complaint is that Sam's night vision goggles glow a
constant bright green, but yet they seem to play no part in
determining whether an enemy can spot Sam or not. On occasion I was
standing in the dark mere inches from an enemy's face, yet he
couldn't spot me despite the three huge green dots on my head. I
understand why Ubi Soft did this (as they explained in one of the
behind the scene videos, the goggles are Sam's defining
characteristic), but it's another case of anti-realism in an
otherwise ultra-realistic game.

As
a result of the graphic glory sound usually takes a backseat in this
game, but it's also of high quality itself and plays an important
role in the game. Performed by the Crystal Method, the music is
typical of military/stealth/Clancy games, and thus should be
pleasing to anyone familiar with those kinds of games. Sound effects
are numerous and realistic. Sam's weapons and gadgets all have a
unique sound to them, and Sam's steps will sound different and/or
louder as he walks over a variety of terrain. The voice acting is
also done well, and in particular Sam's voice sounds gruff and
enhances the character perfectly. Sam's support team is also voiced
competently, as is the enemy as it patrols, talks on cell phones,
makes announcements over the intercom, etc. My only complaint with
the voice acting is that I wish it were in the native language of
that particular soldier instead of in English with an accent
stereotypical of that nationality, but no other game (including MGS'
Russian soldiers) really does that anyway.
There
aren't a lot of extras beyond the single-player game, but what's
there is done pretty well. A number of different behind the scenes
videos are included, interviewing a variety of the team responsible
for the game and even Sam Fisher himself. The most promising though
is the promise of downloadable content. While none is available as
of this writing, we soon expect a number of new levels available for
download via Xbox Live. There's no online play, but this really
isn't a game conducive to multiplayer gameplay anyway.
Highs:
- The
best graphics on Xbox yet, with an incredible light-sourcing
engine, every object being self-shadowing, fluid animation, and
very detailed and realistic texture work.
- Great
soundtrack featuring the work of Crystal Method.
- Better
gadgets than Snake, although I think Snake would still beat Sam
in a fair fight.
- A
true thinking man's game where avoiding conflict is often the
only way to victory.
- Assuming
Ubi Soft delivers, we could be playing new levels for years to
come.
Lows:
- Minor
clipping problems, and the goggles really should be toned down
when hiding to create a more realistic situation.
- The
cutscenes between most missions could be better, but they get
the job done.
- The
impatient need not apply.
Final
Verdict:
It's
hard to say whether this game is better than MGS2: Substance
or not, but it's certain that this game uses the Xbox hardware much
more. Regardless of which is the better game, every Xbox owner
really should own Tom Clancy's Splinter Cell. It's unlike
anything you've ever played before, it's perhaps the best looking
game of all-time, and arguably it's the best Xbox game yet.
We've
finally got some competition in the genre for Kojima's
masterpiece. It should be interesting to see how much of
Splinter Cell's innovation Konami "borrows" for the next
MGS.
Overall
Score: 9.7
Additional
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