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Review
By:
Tim
Mitchell |
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Developer: |
Pandemic |
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Publisher: |
LucasArts |
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# of Players: |
1-16 |
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Genre: |
Action/Shooter |
| ESRB: |
Teen |
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Online Play: |
Yes |
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Accessories: |
HDTV
480p, System Link, Communicator |
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Date Posted: |
10-27-04 |
Long condemned for lag issues, Star Wars: The Clone Wars did
contain one fascinating aspect - the Conquest multiplayer gameplay
mode. In it, you competed for outposts that you had to hold for a
certain amount of time to convert them to your team. Once that was
done, they would spawn defensive turrets and friendly AI units,
thereby turning a simple battle of tanks into an all out war.

Star Wars Battlefront
builds on this basic concept, expanding to include not just tanks
but infantry, star fighters, stationary turrets and dozens of other
classic vehicles. You’ll wage war on 16 levels spread out across ten
different planets, including classics like Tatooine, Geonosis, Endor
and Kamino. The object is to capture command posts and wear down the
enemy’s reinforcements before you run out yourself. On most levels
you have a choice of two different “eras”, the Clone Wars and
Galactic Civil War. Depending on which you choose, the two sides
will be either the Republic and Confederacy of Independent Systems,
or the Galactic Empire and the Rebel Alliance. All four have the
basic units: soldiers, snipers, pilots and demolitions specialists.
In addition, each faction has a different special unit, as well as
its own unique vehicles.
Gameplay is fairly simple; each infantry unit has a primary and
secondary weapon, and secondary items such as grenades. I had a bit
of trouble dealing with some of the vehicles, as the controls are
basically the same and they all handle slightly differently. Despite
the fact that this is the fifth LucasArts game in which I’ve had to
relearn the process, I still have trouble roping walkers on Hoth.
Luckily if you’re not the piloting type, you can let someone else
handle that and become a co-pilot or secondary gunner, as most
vehicles are fully co-op capable. Another useful feature is the
ability to switch between first and third person views, so you can
choose the play style that best suits you.

The graphics in Battlefront are serviceable, but not gorgeous
or even particularly impressive. AT-ATs look about the same as they
always have, as do Storm Troopers. Don’t go in expecting helmet
reflections or lots of pretty particle effects. Audio-wise, it all
works beautifully, but that’s no surprise. As I said in my review of
Knights of the Old Republic, LucasArts has had ample time to
get the audio portion of Star Wars down to an art form.
Lightsabers hum, Vader has his trademark breathing and blasters of
course go pichoo. The music consists of various tracks
straight out of the movies, and I can’t conceive of any way to
criticize the work of John Williams. Sadly, the music does “jump” a
bit now and then, apparently as part of a poorly executed
context-sensitive soundtrack.
Like many great Xbox Live games, Battlefront offers little in
the way of single-player action. You can play against just
the AI and it even unlocks a few concept art galleries, but that
gets old pretty fast. There isn’t much variety either, just the same
battles on the same levels. You can turn on “Jedi Heroes” if you so
desire, which basically gives each team a lightsaber-wielding movie
character. This is cool for about three games, at which point you
realize they’re just indestructible, unbelievably cheap spawn
campers.
Highs:
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Battle on many classic Star Wars worlds
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Tons of controllable vehicles
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Excellent sound
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Play in first or third-person view
Lows:
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Lack of variety means game suffers offline
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Vehicles occasionally tough to control, especially fighters
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No neutral channel for trash-talking the other team
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Low down dirty spawn camping Jedi
Final
Verdict:
Action packed, Battlefront is a fairly solid experience on
Xbox Live. The tons of AI units add a sense of scale to battles that
makes it feel like you’re really in the middle of an epic conflict.
If I had to sum up the game in three words, it would be, “Simple but
effective.” That can be applied to everything from concept to
gameplay, control to graphics. Unless you’re a big fan of the
movies, pick it up when it goes down in price. If you don’t have
Live at all, look elsewhere for fun.
Overall
Score:
7.4
Additional
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