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Review
By: Nick Arvites |
| Developer: |
Neversoft |
| Publisher: |
Activision
O2 |
| #
of Players: |
1-4 |
| Genre: |
Extreme
Sports |
| ESRB: |
Teen |
| Online: |
No |
| Accessories: |
HDD
(saves, custom soundtrack) |
| Date
Posted: |
4-23-02 |
A
few years ago, Activision published a skateboarding game that took
the world by storm. Before the Tony Hawk series, skateboarding games
were hard to play and only sold to a small audience. The Tony Hawk
series combined an easy control scheme, excellent courses and camera
views and mindless yet addictive gameplay. Needless to say this
series became a smash hit and continues on the next generation of
consoles. The X-box gamers out there had to wait for Tony Hawk 3
while Gamecube and PS2 gamers could get a copy last fall. Was the
Xbox copy worth the wait? The answer to this question really comes
down to how much you like the series.

Graphically,
the game has improved since the last generation. The stages and the
skaters are done well, although they still have a kind of
"realistic cartoonish" look to them. This is not a major
problem to a good 99% of the people out there mainly because this
game is about gameplay and it looks good enough. While the graphical
capabilities of this game certainly are not groundbreaking or earth
shattering, they look good enough to pass as a next-gen title and do
not ruin the gameplay.
Gameplay
has always been the top strength of the Tony Hawk series. The third
installment of the Tony Hawk series adds a few improvements to the
proven style of gameplay. First and foremost is the addition of
"reverts." Reverts are to vert tricks as manuals are to
grinds. Hitting a revert after a big-air trick adds another score
multiplier and the trick can be linked to a manual to make an even
longer trick. The level goals are initially more difficult than the
ones seen in the previous games and some of the goals on each level
change with various skaters. However, the goals in career mode get
extremely repetitive after the game is beaten several times.
Hopefully they work on this issue with the next game. Level size is
also much larger than anything that was seen in the previous games.
Players can do tricks on almost anything present in the levels. The
control scheme has not changed either. It is still the same basic
control scheme, although it has transferred to the X-box controller’s
layout.
The
create-a-skater and the Skatepark editors were improved with Tony
Hawk 3. One of the glaring problems with the create-a-skater in Tony
Hawk 2 was the lack of the ability to create a female skater. Also,
more clothes and accessories were added to the feature. The
skatepark editor has been improved. There are larger base sets to
work with and more items to place around the park. Granted, it is
hard to place everything at first, so do not expect to make a
professional level park on the first try.

Music
has always been a strong point in the Tony Hawk series. This version
follows suit and has tracks from artists like Xzibit, Red Hot Chili
Peppers, Henry Rollins, and the Ramones. Some people (like myself)
can find themselves getting sick of a pre-set soundtrack to a game
as addictive and repetitive as Tony Hawk 3. Luckily, the X-box
version of the game does something the Gamecube and PS2 version
cannot: it allows custom soundtracks on the hard drive. Even if you
hate every single artist on the soundtrack, you can set your
favorite tracks and listen to them as you play.
The
main problem the Xbox version of Tony Hawk 3 had was the time it
took to get released on the system. Tony Hawk 3 was an early title
for the GameCube and the PS2 version also hit stores last fall. The
Xbox version was not released until March of 2002. Was it really
worth the wait? Not if you bought it on another system. The one
interesting note was the inclusion of a new stage. The Oil Rig is
the largest Tony Hawk stage to date and basically gives the public a
sneak preview of what the 4th game holds in store for us.
The Oil Rig stage should warrant gamers to take a look at this
version of the game simply because it is massive. It makes even the
largest stage present in Tony Hawk 3 seem like the size of a
cardboard box.
Highs:
- Stages
- Improved
Create-a-skater and Skatepark editor
- Oil
Rig stage
- Soundtrack
and ability to make a custom soundtrack
Lows:
- Either
love it or hate it
- Delayed
too long
- Repetitive
Final
Verdict:
This
installment of the Tony Hawk series is up to code and manages to
deliver a few improvements to the proven gameplay method. Was this
game worth waiting for? I didn’t think so. For an extra six
months, more than one new stage should have been added. However,
even if you do own this game, the Oil Rig stage makes it worth a
rental even if it is just to see how Tony Hawk 4 will be.
Overall
Score: 8.5
Additional
Images:
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